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- #Most overpowered skyrim build how to
- #Most overpowered skyrim build mod
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At one point I had to use console commands to remove the impact perk because it completely breaks the combat system and even then I still found it stupidly overpowered.
#Most overpowered skyrim build how to
We've also got a how to get Zelda items in Skyrim Switch guide.This will probably be unpopular but I'd have to say the most overpowered build I've used in recent memory was a Destruction/Restoration mage. There's no such thing as getting too much information in this game, so be sure to take a look at our other Skyrim guides, walkthroughs, and tips, or take a look at our picks for the best Skyrim Xbox One and PlayStation 4 mods. Sneak is invaluable for letting you execute surprise attacks (or avoiding combat entirely), and Lockpicking lets you get your hands on Skyrim's myriad locked-up goodies without breaking expensive lockpicks like twigs. Whatever race or build you choose, you should nurture the Sneak and Lockpicking skills to at least some small degree. Those are the ingredients for a decent magic-using assassin or thief. Dunmer, for example, are good illusionists and are light-footed. If you want to mix things up, consider a hybrid build.
#Most overpowered skyrim build mod
Thankfully there's a mod that opens up some awesome crafting projects for playerrs who prefer light armor.Īltmer, Dunmer, and Bretons enjoy innate Magicka bonuses, which make them decent choices for mage builds. You'll also want to pay attention to light armor upgrades, though Skyrim's armor-crafting choices for archers and thieves are a little on the "bleh" side. Keep levelling up their sneak ability in conjunction with archery, and you'll have a powerful sniper on your hands. Orcs.Īrgonians, Bosmer, and Khajiit are light-bodied and light-fingered, making them good candidates for stealth/thief builds. You can't wield shields if you're holding a two-handed weapon, so you may want to save two-handed combat for races really suited for it, e.g. Count on blades, hammers, maces, and shields. They make good warrior builds, and will do well if you continue to nurture related skills. Nords, Imperials, Orcs, and Redguard are strong races that enjoy bonuses to smithing and sword-wielding. While you shouldn't let your character's race dictate a single, set path for their development, each race's innate bonuses do make them well-suited for certain character builds.